Animations marked with 🔉have audio, while those with 🔇are solely visual.
"Daily Special," 2024. 🔉
A three-dimensional model of a classic American diner bathed in early morning light.
Made using Maya and Premiere Pro. Textures made in Procreate.
Below: BFA thesis exhibition images.
"White Noise," 2023. 🔉
An original poem, animated in a black-and-white, hand-drawn style.
Assets made using Procreate, edited in After Effects and Premiere Pro. 
"Memo/ry," 2023. 🔉
A looping animation of a typewriter writing a sentence, animated in After Effects.
Assets made using Procreate, background made using Maya.
2D Epeus, 2023. 🔇
Hand-drawn character turnaround made with Procreate, walk cycle rigged with Duik Angela and animated in After Effects.
Epeus turnaround - Rough pass.
Epeus turnaround - Rough pass.
Epeus turnaround - Clean lines + color.
Epeus turnaround - Clean lines + color.
After Effects walk cycle.
After Effects walk cycle.
Epeus turnaround - reference sheet.
Epeus turnaround - reference sheet.
"Low Score," 2023. 🔉
An 3D animation of an unnerving game of Whac-A-Mole. The second video was made with an anaglyph effect, and works with red/blue 3D glasses for an immersive experience. Originally shown as an installation, projected on a wall (see photo). 
Made using Maya, Premiere Pro, and After Effects. Textures made in Procreate.
Collaborative project by UMass Animation Collective: Trailer for "OOBL!," 2023. 🔉
My work: Co-founded and held a position on the executive board for UAC, worked in 3D model fabrication, did post-production editing such as green-screening, and filled in where necessary during production.
Additional credits: 2D Animation - Katherine Cook, Noah Stebbins; 3D Animation - Bernard Lemieux, Emma Croce, Kenny Gong; Narration by Andrew Bove; Additional work by Sam O'Brien, Bella Bene, Charles Pham, Will Kellogg, and Giuseppe Capua.
"Storming Off," 2022. 🔉
A 2D cut-out stop-motion animation.
Made using DragonFrame, Premiere Pro, and Adobe After Effects.
Featured in the Vermont Animation Festival - 2023.
Pitch deck excerpts and animatic for "Storming Off."
"Rendered Speechless," 2023. 🔉
An animation of the artist's bedroom, playing with blurring the boundaries between 3D modeling and live action footage.
Made using Maya and Premiere Pro. Some textures courtesy of PolyHaven or TextureCan. Head model made with MakeHuman. Character movement made with Mixamo.
"The Machine," 2021. 🔉
A three-minute Rube Goldberg Machine animation with a variety of movements, camera angles, lights, materials, and models.
Made using Maya and Premiere Pro. Textures made with Procreate.
Storyboards for "The Machine."
Walk Cycles Demo Reel for Fiverr Gig, 2022-2023. 🔉
Video made using Premiere Pro and Adobe After Effects; featured animations made using Procreate.
"Recalculating," 2022. 🔉
A three-minute animation featuring character movement, original character/background models, and cinematic camera angles and lighting.
Made using Maya and Premiere Pro. Textures made with Adobe 3D Substance Painter and Procreate.
Storyboards for "Recalculating."
"The Fare," 2022. 🔉
A 3D stop-motion video using armature animation following the prompt "entering another reality."
Made using DragonFrame and Premiere Pro. 2D textures/animations made with Procreate.
Commission:
"Nature Walk," 2023.🔉
A walk cycle animated on 3s with moving background elements on separate layers.
Made using Procreate and Premiere Pro.
"Downer Spirit," 2022. 🔉
 A cut-out animation following the prompt of "local legend," telling the story of Charles "Chuck" Downer through simple cut-out stop-motion animation.
Made using DragonFrame and Premiere Pro.
"Bowling," 2021. 🔇
Animation of four bowling attempts with animated balls, pins, re-racking machines, and camera views. (Models provided, edited to fit needs.)
Made using Maya and Premiere Pro.
"Three Items Drop," 2021. 🔇
 A playblasted side view animation of a bowling ball, a sponge, and a leaf all falling from the same height.
Made using Maya.
Work in progress, final animation, and frame breakdown of a character "fly cycle" commissioned by Isabel Rodriguez based on her original character design. 2023. 🔇
Rough pass animation.
Rough pass animation.
Final animation.
Final animation.
Animation sprite sheet.
Animation sprite sheet.
Misc looping 2D animations made with Procreate. Last is the original character of beestiearts on Instagram. 2020 - 2023.🔇
School assignment: Home Atlas(t), 2022.
School assignment: Home Atlas(t), 2022.
Internship project for Ferry Godmother Productions, 2022.
Internship project for Ferry Godmother Productions, 2022.
Personal project: Animation of Critical Role character Essek, 2021
Personal project: Animation of Critical Role character Essek, 2021
Personal project: "The Machine," 2020.
Personal project: "The Machine," 2020.
Commission: Commissioned by Apollo on Fiverr, 2023.
Commission: Commissioned by Apollo on Fiverr, 2023.
"Art Fight" attack, 2023.
"Art Fight" attack, 2023.
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